#1
Posted: Sun Nov 30, 2025 5:17 pm

As the old video game design adage goes, players will always, always take the path of least resistance to a goal even if there’s a more engaging and interesting alternative that might take longer. Oh, we can all cite exceptions to this, but by and large, we know it’s true. If there’s a quick-but-boring route to […]
Source: https://massivelyop.com/2025/11/29/the- ... in-an-mmo/