The Daily Grind: Do you prefer a slow or speedy journey to an MMO’s level cap?

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In a way, the duality of the MMO industry can be viewed in the microcosm of World of Warcraft’s design. Over in WoW Classic, you have players going through a slow, methodical journey where each milestone is anticipated and earned over the span of many days. Contrast that with WoW retail, where the developers are […]

Source: https://massivelyop.com/2025/11/26/the- ... level-cap/
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